Street Fighter II - Bonus Round: Oil Drums - Ryu. Game: Street Fighter II: The World WarriorVersion: JapanLanguage: English / JapanesePlatform: ArcadeDifficulty: HardestPlayer Character: RyuMore Tags: Street. List of hidden cheats and/or codes. Throughout the Street Fighter series, there are hidden secrets that can only be found via a button combination or a secret unlocking method. 1 Street Fighter 2 Street Fighter II series 3 Street Fighter Alpha series 3.1 Street Fighter Alpha: Warriors' Dreams 3.2 Street Fighter Alpha 2 3.3 Street Fighter Alpha 3 3.3.1 Arcade 3.3.2 PlayStation Unlockables 3.3.3.
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Version 0.99a- Street Fighter II follows several of the conventions and rules already established by its original 1987 predecessor. The player engages opponents in one-on-one close quarter combat in a series of best-two-out-of-three matches. The objective of each round is to deplete the opponent's vitality before the timer runs out.
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- Ken can transform into Violent Ken.
- Ken (Tatsumaki) can be finished with kick.
- Evil Ryu won a new movement.
- Damage reduction in (Air Tatsumakis).
- Bug fixing by doing 2 simultaneous E.Ryu transformations.
- Balrog (Dash Upper) with animation time equal to (Dash Straight).
- Different animations for long jumps.
- Guile (Rolling Sobat) uses 3/16 of the VigorBar.
- Classic Mode: Dip Switch B5 ON = non-random stages against CPU.
Version 0.98c- Default Mode = no 3d fake, no car in India, no random bonus stages.
- Full Mode = Dip Switch B4 on or holding down the selection screen enables everything that was removed in default mode.
- Classic Mode = holding down + 3 kicks on the selection screen disables random stages.
Corrections: - Quick motion glitch after P.Guard.
- G.Crush when life = 0.
- Command for Player 2 Vega (Scarlet Kick) .
- Chun Li (Air Spinning Bird Kick) after jumping on screen.
- Honda (Super Rage Zutsuki) does not empty Vigor when using P.Guard.
- Bug with Zanguief that reset the game.
- Maintenance of some combos from 0.97.
- Ryu Tatsumaki sound fixed.
- Fixed Honda (Super Rage Zutsuki) sometimes not lose Vigor.
Changes: - Zanguief with new colors.
- Zanguief (Hopak Kick) animation a little faster,
- Zanguief (Super / Screw Piledriver) only works 12 frames after the fight starts.
- Zanguief (Super Screw Piledriver) spends 3/4 vigor with a little less delay to recovery.
- Guile (Sonic Boom) a little slower.
- Sagat (Tiger Knee Crush) weak (extra hit).
- Sagat (Tiger Uppercut) removed head collision box.
- Balrog (Buffalo Headbutt) through projectiles.
- Escape (start) going a little further.
- Difficulty a little easier when below level 3.
Version 0.97- Fixed 8x Flash Kicks Bug with Guile that affected projectiles.
- Ryu's Round 3 Scenario Sky Fixed.
- Fixed black stripe after completion of game.
- Player x Player fights does not eliminate CPU.
- New win quotes for E.Ryu.
- Added new Run animation for Ryu and Ken.
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Version 0.96d: - Removed the bat from the China background.
(Apologies to all who felt offended)- E.Ryu as new boss after defeating Bison.
- Increased range of Vega punch down.
- Light changes in some Chun-Li palettes.
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- Classic Mode via Dip Switch enabling DIP Switch SW-B4 (disables all changes in backgrounds).
- Untested rom may still have several bugs.
Version 0.96:Street Fighter Car Bonus Round
- Initial version.
Emulators: |
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FightCade2 - Online Multiplayer |
Download: https://www.fightcade.com |
Put sf2mix.zip in the folder 'FightCade/emulator/fbneo/ROMs' |
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FinalBurn Neo |
Download: https://github.com/finalburnneo/FBNeo |
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Mame |
Use Official Mame: https://www.mamedev.org |
Rename sf2mix.zip to sf2ce.zip |
Copy the rom sf2ce.zip to 2 locations: |
1 - Root folder where mame64.exe is located |
2 - Mame roms folder |
In the root folder click and hold the sf2ce.zip file and drag to mame64.exe, as in the picture below |
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Fba4droid - Android |
Download: fba4droid |
Rename sf2mix.zip to sf2ce.zip |
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FinalBurn Alpha |
Download: https://www.fbalpha.com/downloads |
Rename sf2mix.zip to sf2ce.zip |
Open the rom sf2ce.zip manually without the emulator having recognised |
|
Kawaks 1.65 |
Emulator not recommended for presenting errors in the scenarios (fake 3d) |
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Enter Street Fighter, a fighting game franchise that laid the foundation of the whole esports phenomenon!
The first game of the series was released in 1987 by the Japanese studio Capcom. It was played on arcade machines driven by Motorola 6800 processors with a clock rate of a whopping 8Mhz—and it was revolutionary for its time. Sure, it didn’t have the greatest visuals—after all, it did run on a 384×224 pixel screen—but the fact that it had a 2-player mode that allowed gamers to compete against each other made it an instant classic in the arcades.
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